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Tom Solberg

Machine Learning Engineer @  Embark Studios

Machine Learning Engineer with a passion for infrastructure and tools.

Experiences

Machine Learning Engineer

Embark Studios AB·Sweden2019 - Present

At Embark Studios I'm involved in our Physically Based Animation project. As a machine learning engineer, I work on everything from game integrations to cloud infrastructure, tools, CI, and anything else that will help both researchers and designers to work faster.

I'm the author of one blogpost about this work at Medium, and I've presented the work at the Nexon Developers Conference.

Software Engineer

Digital Illusions CE AB·Sweden2017 - 2019

Together with researchers from EA's research group SEED I worked on integrating reinforcement learning with game AI for Battlefield. As part of my duties I built the game integrations with the Frostbite engine, created training pipelines, and participated in the ongoing research.

During this work, I was co-author of one paper on our imitation learning research. We also produced a video for YouTube and Magnus Nordin presented some of our work at GDC.

Credited