Machine Learning Engineer
Embark Studios AB·Sweden2019 - Present
At Embark Studios I'm involved in our Physically Based Animation project. As a machine learning engineer, I work on everything from game integrations to cloud infrastructure, tools, CI, and anything else that will help both researchers and designers to work faster.
I'm the author of one blogpost about this work at Medium, and I've presented the work at the Nexon Developers Conference.

